Hello world in Boo is here as well.
"Boo is a new object oriented statically typed programming language for the Common Language Infrastructure with a python inspired syntax and a special focus on language and compiler extensibility." Taken from: (http://boo.codehaus.org/)
By the way, you can see my previous post here: http://carlosqt.blogspot.com/2010/06/oo-hello-world.html
where I give some details on WHY these "OO Hello World series" samples.
By the way, you can see my previous post here: http://carlosqt.blogspot.com/2010/06/oo-hello-world.html
where I give some details on WHY these "OO Hello World series" samples.
Version 1 (Minimal):
The minimum you need to type to get your program compiled and running.
class Greet: name as string def constructor(name as string): self.name = name[0].ToString().ToUpper() + name.Substring(1, name.Length - 1) def Salute(): print "Hello, ${name}!" // Greet the world! g = Greet("world") g.Salute()
Version 2 (Verbose):
Explicitly adding instructions and keywords that are optional to the compiler.
namespace GreetProgram import System private class Greet: private name as string public def constructor(name as string): self.name = name[0].ToString().ToUpper() + name.Substring(1, name.Length - 1) public def Salute(): print "Hello, ${self.name}!" // Greet the world! public def Main(argv as (string)): g = Greet("world") g.Salute()
The Program Output:
Boo Info:
Boo is an object oriented, statically typed programming language that seeks to make use of the Common Language Infrastructure's support for Unicode, internationalization and web applications, while using a Python-inspired syntax[1] and a special focus on language and compiler extensibility. Some features of note include type inference, generators, multimethods, optional duck typing, macros, true closures, currying, and first-class functions.” Taken from: (http://en.wikipedia.org/wiki/Boo_(programming_language))
Appeared:
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2003
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Current Version:
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Developed by:
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Rodrigo B. De Oliveira
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Creator:
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Rodrigo B. De Oliveira
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Influenced by:
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Python (Guido van Rossum)
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Predecessor Language
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Predecessor Appeared
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Predecessor Creator
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Runtime Target:
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CLR
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Latest Framework Target:
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3.5
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Mono Target:
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Yes
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Allows Unmanaged Code:
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Yes
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Source Code Extension:
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“.boo”
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Keywords:
| 66 |
Case Sensitive:
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Yes
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Free Version Available:
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Yes
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Open Source:
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Yes
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Standard:
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No
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Latest IDE Support:
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SharpDevelop 3.2/4.0 (beta)
MonoDevelop 2.2
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Language Reference:
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Extra Info:
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